In the mystical realm of Bríandalör, every day the brave and the bold delve into hidden temples or forgotten dungeons, battling vile monsters and evil wizards to loot their treasure hoards for sweet, sweet magic items.
But in their free time, our heroes—Thromdurr the mighty barbarian, Devis the shifty thief, Vela the noble paladin, Sorrowshade the Gloom Elf assassin, and Albiorix the (good!) wizard—need to relax and unwind.
That’s why they meet up once a week to play Homerooms & Hall Passes: a role-playing game where they assume the characters of average American eighth graders.
But when the five young adventurers are magically transported into their H&H game by an ancient curse, they must band together to survive their toughest challenge yet: middle school.
Who knew that battling ogres would be easier than passing algebra or navigating the cafeteria social scene? They must use what they’ve learned from playing Homerooms & Hall Passes to figure out how to save their game world (which might actually be real…).Published October 8th 2019 by Balzer + Bray
What I think:
The very premise of this story had me giggling like I was a pre-teen. I mean, magical creatures playing at Earth Life? Sign me up. There is so much discussion fodder packed into this middle grade fantasy novel.
This would be a fantastic read aloud for families with kids of all ages who will get the idea behind the story. The plot rolls along quickly with no slow sections at all. Thank goodness it isn’t a stand alone as I have some real questions about both realms (ours on Earth and theirs)
I stole the book description above from the publisher but: It won’t spoil it if I tell you that the kids encounter a cursed object and then get transported straight into Suburbia where things happen.
You don’t have to have played D&D to think this book is hilarious, but if you are familiar with the world building involved this will have you rolling on the ground laughing.